Inspired by JeongSeok Lee's concept art Holy Assassin and decide to make it for my practice for 3D game art Rigged and animated in blender More breakdown and shot at: https://www.artstation.com/artwork/3DYA2 Just started to simple animate again after one yearmodel So guys what do you think? CnC are welcome :smile:
@_adamturnbull Hey Adam, thanks for your input. yeah I totally agree with that, just trying to make as close as the art refrence's pose :smiley: I think i will revise it in the future and animate her some actions :smile:
Hey man, it looks good as an idle but the pose looks a little unbalanced to me. Her torso looks a little too far over to her right and if you try to stand like that in real-life you'd most likely fall over. Her center of gravity looks slightly off so maybe bring her left foot over to her center a little more or her torso…