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Holy Assassin Animated

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philipusnico polycounter lvl 3

Inspired by JeongSeok Lee's concept art Holy Assassin 
and decide to make it for my practice for 3D game art

Rigged and animated in blender

More breakdown and shot at:
https://www.artstation.com/artwork/3DYA2

Just started to simple animate again after one yearmodel

So guys what do you think? CnC are welcome :smile:

Replies

  • _adamturnbull
    Hey man, it looks good as an idle but the pose looks a little unbalanced to me. Her torso looks a little too far over to her right and if you try to stand like that in real-life you'd most likely fall over. Her center of gravity looks slightly off so maybe bring her left foot over to her center a little more or her torso over to her left to balance?
  • philipusnico
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    philipusnico polycounter lvl 3
    @_adamturnbull Hey Adam, thanks for your input. yeah I totally agree with that, just trying to make as close as the art refrence's pose :smiley: I think i will revise it in the future and animate her some actions :smile:
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