Hello everyone, welcome to the Bi-Weekly Substance Challenge. How it works * Every 2 weeks a new reference will be shared to be recreated, you are also encouraged to find your own reference, as long as it still fits the topic for that bi-weekly substance, for example if we share a mud reference, you can gather you own mud…
Wow some great results here recently, love the bumpyness in that K. I've become distracted and fully engrossed by the new tutorial from @3DKyle , so it's entirely his fault for me not updating my copper progress.
Thanks for all the feedback guys. I'll drop some feedback tomorrow. I'm calling mine done as I got a tutorial series coming out and want to make sure it's out this week. More images @ https://www.artstation.com/artwork/5Em3A
I really don't get the material blend mode at all, I skipped through all 4 official tutorials and felt like I didn't understand why I would use it over just the normal blend nodes. Just me?
Thanks for making these challenges its a fun way to practice with some purpose. This is my first substance material attempt not based on a tutorial so I'm excited. Just started today, going well so far but I need to make some adjustments to the scratches. Then I can get to the rivets hopefully.
Ah, of course (had done this in a tutorial ages ago) I totally forgot about that. Thanks RadiancefOrge! Copper base is acting more like how it should. The oxidized aspect of this material isn't working out yet, on most reference of metal that is oxidized it seems that the copper has gone dry/rusted. It's weird to have the…
I'll give it a go. Built the basics of the core design, going for an derelict industrial factory kind of window. Even this frame was a bit of a challenge for me :) Just a bit sad that I couldn't get separate luminance on the upper circle panes at the top. I could make a flat mask of those panes but then I'd have to figure…
@Eggfruit Some nice chunky volume going on here, almost feels stylized in a Uncharted sort of way. That close up shot looks really nice, liquid has nice depth. WIP obviously so you may be doing this stuff but I think the following would help; - More variation in size of rocks, rocks lighter in colour in general again more…