Very start identifies you as a 3d animator, but at the end as a generalist. Pick one. I don't want to go through each piece, so I'm going to cover the basics. Generally you want your demo reel to show you competently understand the 12 basic animation principles, body mechanics and some personality. Some of your pieces have…
@Zeist and @AnthonyAnimation covered pretty much everything: this still needs a lot of work to become intriguing to any character animation company. Get rid of the car bit, focus on your animation: look into the animation community which rigs are the best to use (there are tons you see ofter around and they are used for a…
@Zeist covered everything pretty well. What I want to reiterate is if you want to be an animator your reel should focus on animation. Also keeping your reel around 40-60 seconds is good practice. It forces you to pick your best stuff. It's also hard to keep someone's attention for longer than that. Keep practicing, study…
Hi Polycount forums, as the title suggest i am coming to an end of my masters program and i was wondering I could get some feedback on areas to improve and change in my showreel, I am also thinking of adding extra models, is this a good idea for someone that wants to start out as a Junior character animator?…