I'm so close to finishing the computer games animation course I'm doing at the moment and I'm in a little bit of a panic as for where to go. I haven't updated my portfolio website in over a year and now I'm looking for rigs to play with and get an idea of what i might be expected to use in industry as well as updating my…
If you're willing to drop $40 on a full set, the Body Mechanics rigs are all really well made and a ton of fun to use. You can see them pretty often in just about everyone's reels. But yeah, those are mentioned along with a ton of other nice rigs in that stickied post.
for exporting into engines yeah Max or Maya isn't too important since output is FBX. but a rig in Maya isn't going to transfer to Max, at least not easily. If you're animating in Maya, there are many great options listed above. If you want to animate in Max Highend3D has a bunch, also some here…
We have a resource thread. Adam, one of our mods, also started animatorsresourcekit.wordpress.com Studios don't care what rig you use as long as you have good animation.
If you're looking for rigs I found some at these links: http://animationbuffet.blogspot.ca/ https://gumroad.com/truongcgartist https://www.highend3d.com/ Not everything you find will be industry quality but still good stuff. There's also a giant sticky topic dealing with just this.