Maya thinks the scene behind the dragon's on the default Lambert material when it's on another Lambert Material? Like, I've tried another file of another animation and it works fine. What the hell?
*BEST TO VIEW IN FULLSCREEN* Feedback is appreciated. Still some noticeable errors, like the tail going through the floor (will be able to fix that after I post this). Trying to make this look as solid as I can so I will be checking back here every so often to see what you guys think. Many thanks!…
I'm not sure what you're saying but if the dragon is using a default Lambert, just rename the texture and change it to what you want, Or you can get rid of the scene and use Alt+B to cycle through different coloured backgrounds.
yeah try to post it with another color on the background , the background and the dragon are the same gray D: or turn his textures and yeah , what AGoodFella said would help alot. And try to use https://syncsketch.com/ for a better feedback on the exact frames :)