Hello, I'm in the process of graduating University (one final presentation) and I have decided it's time to look for work, I'm proficient in Maya and Max. I've been animating for 2 and a half years and I've taken a few ianimate classes here and there. I have some experience using UE4 to do basic importing of animations,…
Hello, I'm looking for some paid short term work! I currently work for two projects long term, Seas of Fortune and the other is not in the public eye yet. I only have the below animation to show but there are a few rough animations posted on the Seas Of Fortune IndieDB link https://www.indiedb.com/games/seasoffortune…
Been almost a year since I graduated University so I feel it's time to bump this. I've worked pretty consistently as freelance, the first project had me creating a ton of acting shots (no lipsync) unfortunately they switched to mocap so my works kinda lost in the nether, second project was for an FPS game but I had to…
Hello, I'm looking for more freelance work! I'm in the process of waiting for some work to be released but I have a few pieces I can show from one of the projects and some personal work. These take downs were going to be used in engine but we found having the player face his attacker worked better…
Hello! not much to show since my last post but here's where I'm at:- I'm working on three projects long term at the moment, one is on hold while the lead dev takes a well deserved break and the other two are making great progress. Hide or Die hit its Kickstarter goal and then some and now we're in full dev mode pushing for…