To improve anatomy, get some anatomical body references. I don't think the blocky old aerith models are a good ref for any part of your study given that there are much better versions to study from. The hair at the sides are not braided, they are loose curls. Also, not too sure if it's worth doing aerith since her clothes…
During the process of working on my Cloud Strife model I managed to learn a lot along the way, but I realise that my work is still crap and far away from the industry standard. So, I think I need to spend more time practising to improve on the overall process of character creation. This project objectives are to: * Improve…
Thank you both for the critiques; it is really helpful to get other peoples opinions. I think the style I am shooting for is something like ff15 and also the ff7 remake. I will try to make her a little bit more thinner. For the hair I like working from large hair planes to smaller ones because I feel that it is easier to…
@happybell Thanks for your detailed and thoughtful critiques. Really helpful. You make learning anatomy sound easy :D . I wish it was that simple for me. Even if 100% of her body was covered I would still refine/model the body because I personally think it is just good practice to do so regardless and, many open world type…
Hey all. Only a small update since I am trying to learn substance designer to do environment/props. I have been working on changing the master hair material, I added: * Depth to fake the appearance of small/medium hair clumping. * Pronounced the secondary specular highlights. I also added a separate mesh for the caruncula…
Well there's also his interpretation as well, I still see the resemblance as a more realistic model, however the midsection looks a bit thicker than it should but not a big thing. One thing that bothers me is the model looks a bit too low poly, I see it particularly in the hair. Hair on a modern day character can be very…
Great work! This is my favorite one of all Final Fantasy games. :) I have the feeling that her body is meant to be more stylized in the games. So you have to change the body proportions of your model. I think she should be thinner as well. Also check 'Dissidia' for more reference.