Hey @Rikard86! Lovin them updates. If you're still not set in the color options, I think either G or H would be nice to see fleshed out. The others are reminiscent of other sci-fi color schemes in my head, but I think those have a little more originality. G might fit the look for more of a Megaman-type of character, but it…
So this was a practice model that is now turning into a cautionary tale on how you should use your creativity responsibly before you end up making a shader test into a full character, please learn something from it kthx. Here's what started it all: And here's what I currently got in zBrush: (before any of you make that…
well she's finished, it's not perfect but I guess it's good enough. More pictures and Marmoset viewer here: https://www.artstation.com/artwork/1G33G Enjoy and see you next time
@slosh: I see, to be honest I was worried about the red accents being not enough, since I threw them in to mark a bit the panel lines. You think I should find a middle ground between the base color version and the current one? Also, out of curiosity, mind elaborating a bit more on the design issues? I'm having some second…
Small update time - Ditched the scarf, it was basically an excuse for me not to detail the neck/upper body area, which now looks like this btw. Moved the shoulderpads a bit, they're now attached to the upper arm (didn't want to get too much deformation when posing). Still have to replace the pipes, since everyone and their…
I'm not really keen with constantly updating pieces - for me once something is done it's finished, it might not be perfect but if it takes more effort to update older work than to make something from scratch I start anew. BTW, here's a fun bit - the head that started everything was an attempt to update the character in…
Looking great, excited to see where this goes :) I'd suggest continue with the texturing and changing colours as you go, that can always be a thing youre constantly updating theres no need to set on one so early!
Supdate Toned down the orange accents a bit, finished her claws. Also gave her face one final tweak, mainly by giving her a nose job, a new eye texture and fixing up her forehead area Pretty happy with how she turned out, I'm gonna consider this the final update before rigging and posing. later
supdate helmet was finished up character body was retopoed, here's a Marmoset preview with basic colors next up is UV, baking and another round of detailing in NDO Also threw up some color schemes, if anybody wants to butt in with their opinion go ahead. At this point I might even change the character's hair color to fit…