The 3Ds Max 2018 release seems to have almost no new functionality and not even bug fixes. They did not upload videos to highlight new functions. The 'what's new in 3Ds Max 2018' is laughable. I had a little bit of hope with the great Nitrous performance of 2016-2017. But Autodesk seems to have laid off the entire Shanghai…
I caught a demo of 3ds Max Interactive at Autodesk University last week, and was frankly amazed. They're integrating scene editing tools into VR, so you get synchronous editing in both VR and your regular viewport, plus collab editing with multiple users in VR. I was impressed. Lots of effort underway in 3ds Max. Spent…
That is true, ADSK used to push Maya heavily for quite some time. But this is not the case anymore since mid 2016 to now. Guess they went (put money and marketing) as far as possible to make Maya penetrate markets where 3dsMax is strong. Didn't work, Max still has a much bigger user base (somewhere between 3 to 5 times…
@Mant1k0re : It simply relies on an excellent add-on, that everyone would benefit from getting because it blows anything else out of the water in terms of macro recording, setting custom menus, toggle keys, and so on (Pie Menu Editor). Precisley because it allows anyone to setup custom interactions without any…
No sir. Mudbox was left to rot, with barely bug fixing at all. The dev didn't slow, it halted. They are investing again on Mudbox because: a) Maya could not handle Mudbox performance on sculpting workflow (ask some beta testers around). b) They were left with nothing to compete with ZBrush. If the competition with ZBrush…
There are a few reason for lack of features. - There were many under the hood core work was happening. Qt5 conversion, new rendering API, MCG core work, Converting Paramblock 1 -> 2, security update... - There was a big effort for bugfixes and stabilization. - Last year layoff had a big impact. They are rehiring now. For…
Maya 2018 is pretty strong release, so I don't think that Autodesk throw it on "maintenance mode". And 3ds Max's social medias shows us bunch of arch viz posts... :/
Maya had good times with shopping spree. Last few years, almost all Maya features were purchaed from outside. Now Autodesk is in savings mode due to business model transition. The good wasteful days are long gone.