MODO 11 | Render Presets This video a quick introduction to Render Presets in MODO. Render presets enable you to create and save custom render settings as presets to reuse in future scenes. http://www.pixelfondue.com/blog/2017/5/1/modo-11-render-presets
MODO 11 | Render Region toolbar The Render Region Toolbar gives you access to the Render Region option which will limit the rendering to a defined area of the frame. This video is a quick look at the Render Region Toolbar in MODO. http://www.pixelfondue.com/blog/2017/4/25/modo-11-render-region-toolbar MODO 11 |…
MODO | Wireframe Texture The Wireframe texture is a special type of procedural texture that can be applied to draw lines along the polygon edges of the target surface. This video shows how to quickly create wireframe renders of your meshes in MODO. http://www.pixelfondue.com/blog/2017/4/5/modo-wireframe-texture
MODO | Cel and Cel Edges Material Creating flat posterized shading that mimics traditional cel animation is a trivial task in MODO. This video introduces the Cel and Cel Edges custom materials that were designed for creating 2D cel-like renders in MODO.…
MODO | Environment: Visible to Camera This video takes a quick look at the Visible to Camera option for Environments in MODO, which toggles whether the selected Environment is visible to the camera when rendered. This powerful option allows for the environment to contribute to the lighting of the scene while providing you…
Here’s some additional videos: Create Perfect Squares and Circles in MODO http://www.pixelfondue.com/blog/2016/9/21/create-perfect-squares-and-circles-in-modo Create a Woven Mesh in MODO http://www.pixelfondue.com/blog/2016/9/22/create-a-woven-mesh-and-a-microphone-mesh-in-modo Create a Microphone Mesh in MODO…