Thats what Ive been thinking. Ive been trying to practice with TCB, its just hard to visualize the curves like Im used to in Maya with tangent handles. A lot of forums Ive searched through recommend BipedKeyer script to help set presets on the keys and adjust from there, but I cant seem to get the script working in 2017.
Hi all, Im trying to practice more with animating a biped rig over a custom rig, and Im running into an issue with this rig where I am getting weird curves in the workbench. I am not fond of TCB on Quaternion and prefer tangent handles, so I switched the rig to Euler, and on the hand and feet bones, I am getting very weird…
This is awesome man, Ill definitely look into this, ill let you know if there are any issues. I think what my issue was is that it kept giving me errors about bitmaps not being found. I can only assume the buttons that were supposed to show in the BipedKeyer werent loading properly. Maybe the download I had for it was…