Working on a spooky forest scene in UE4 that I hope to finish in the next couple of days. This is still an early WIP, but I think the atmosphere is solid.
Looking cool. I would add some height variation to the landscape as it gets toward the trees, seems a bit flat world right now. Even further back, some banks and hills can let you have a bit more depth to the forest without needing endless trees or to push the fog too far (though obviously the fog suits)
Thanks! Its quite hard to think of ways to add sources of colours to the scene without drastically changing the colours in the scene, and breaking a specific vibe Im trying to get. I have added a small crude camp site, but aside from this I think Im going to wrap up the scene as I dont want to clutter the forest since its…