Thanks Monteiro; I'm with a programmer, I'm sure he'll take care of the coding. I'm just having second thoughts about the work pipeline. Hopefully a good software comes up one day.
From what i know, Unity doesn't handle well vertex animation, thats why people use pluggins (and mega-fiers is an awesome one) to allow vertex animation on unity. Once you have vertex animation you can start thinking about morphing. And i'm more like an artist, this is as far as i can help you. After this you will need to…