Hi all! This is my first post in Polycount, but I'm an old reader. I really love the Overwatch animations (first and third person) and it inspired me a lot. I would like to share with you my first FPS animation. https://vimeo.com/207169071 This movements aren't obviously responding to a great gameplay ;)
Thank you Adam! I made the rig for the revolver with Blender (where I usually animate) because I thought that some bends/semars in the animation could be funny. Maybe I could record a simple breakdown for this work :)
really nice animation man. I recognize your animation with kid vs Reinhardt from GDC stream. The only nitpick is speed loaders don't work (by that I mean how they function as designed) like you have it. I think a fist full of bullets, with a few extra slipping through the fingers as the left hand comes into view, and…
Thanks for the feedback Hito! I didn't really know how a revolver work hahaha I was just trying to feel comfortable with first person animation, but you're totally right! That kind of movement could work better :) Thanks again!