I took another try on Houdini thank to video above. I am having problems with converting sky rig into polygons. None of the converter nodes seemed to work. Remesh, Convert, Convert VDB and others didn't work. So I tried to remesh sky rig inside the rig but I got this: I can convert cloud nodes into polygons without…
I Just tried it in the Apprentice version of H16 and it works. After the skyrig, drop in a convert vdb node and set it to polygons. Nudge the isovalue to a really small positive value, like this: However, I'm afraid this is as far as you can go with the apprentice edition. Last I checked, you can't export meshes out…
Hmm... Sounds like it's reading in the solvers in the wrong order. Try going into the AutoDopNetwork and click the Merge node. Click the little black arrow next to RigidBodySolver1. I recorded a gif of it here: https://media.giphy.com/media/3oKIP5LZTgco7JYyuA/source.gif If that doesn't help, upload the file and I can…