Hey guys! So we're making a little VR game for our final student project. Looking for feedback and critique to make it lots better. It's still very far from completion but it's a fun challenge. The team consists of myself, a character artist and my partner, a technical artist. We're splitting the environment work. The…
Just posting some of the things that jump out at me that you could work on. Where the floor meets the wall you want some kind of trim to break up the hard line. Also those areas would be where dirt builds up. Your floor texture is far too regular and repetitive, you need some variation in those floor boards. Also the…