Make sure this is turned off: http://i.imgur.com/NQsNRme.png Then it should work. If it is, you might be pressin keys in the wrong order, which is important in this case... Select edge -> hold shift -> select edge next to it to do ring/loop Dont't hold shift when selecting the first edge, this will trigger point to point…
They added a new "feature" to 2017 where you can do a poin to point selection, it's pretty borked since they put it on the shift key... Maybe this video will help you get used to it... https://www.youtube.com/watch?v=LgQEgM1CUF8 The thing is, do you happen to work with "Preview Selection" ON? Because this will break the…
Hello guys, i have to chip in. The problem is still persistant here in Max 2018. I have found a somewhat of a workarround before i get a reply from Autodesk. So: When you select an edge,and then Shift + click to a neighbouring edge,and it does not select the whole ring as it normally should, then do this: -Jump to "face…
Yeah, okay, preview selection is already off and then I followed your instructions really slowly and precisely regarding the order in which the shift key should be held down etc. I treated myself like I was a total idiot and had to do it twice or three times before I got it right. It doesn't work. It doesn't select the…
So. I created a keyboard shortcut for 'ring'. I used Shift+R which works nicely after selecting first edge. I also pulled off the Modify Selection Tab on the modelling tools at the top of the screen, along with all the others which then gives me quick and easy access to the ring button which does the same.
Edge then, my bad. I knew that. I've known it for years. I don't know why in the hell I had a brain fart and didn't call it "edge". I know exactly what an edge ring is vs. an edge loop. My loop select shortcut in Max (a double left mouse click) works just fine. It's the ring select which is a shift/click that's not…
Well I guess you're left with mapping ring selection to a hotkey, nothing else I can think of, other than reporting this to autodesk and hope for a bug fix... :(
Just a line segment that exists between two verts and is part of the lattice that allows faces/polys to exist and create topology. No screenshot necessary. I can't "select ring" using shift/LM when box modeling. :)
So I was having a similar issue when trying to Shit+LMB on a polygon to get a polygon loop selected. It was no longer working for polygons or verts. But if I collapsed my modifer stack down to an "editable poly" it would work fine. If I ever add an "Edit Poly" modifier on top of that it will stop working again - despite…