Back at it again, this time with an stylized Japanese-shrine lampost. The model ended up with more tris than I'd like, sitting at 1000 tris it's on the edge of low poly.
I've started learning 3D a few weeks ago so I thought this would be a good opportunity to get some practice! I started with blender but when I learnt about the student Maya license I switched over, that was two days ago and Maya is being a tough mistress so far, a lot more difficult to work with than blender but I guess…