Made some progress last couple of days. I got to say his jacket is really a little bit of a challenge. Looking at other posts this Marvelous Designer looks pretty interesting. Do you guys still have to retopo the clothes after exporting them from Marvelous Designer?
@Piemaster All the respect to you man sculpting clothes from scratch is very time consuming and hard haha. I'm still busy getting the hang of marvelous it's a pain in the ass getting things right sometimes. But I feel like you can get some very nice results if you're going to go for a realistic style. But ofc there will be…
@Sunray i think the coat is made up of some heavy material. for now i m using gabardine material in marvelous. it has a very stiff feeling to it thats for sure. hope it helps.
Got my clothes out of Marvelous made a belt in maya and working on fixing the clothes now. the coat and gloves still need the most work. I'm pretty happy about the pants already.
Hey also going for the challenge I'm going with the assassin. Since the character is almost only clothes I decided to sculpt him in pose. Starting with a posed Daz model and bringing him in marvelous fort the clothes. Once I'm done with that I will sculpt the head in symmetry and move it to fit the pose once I retopped…
I'm not working too fast because I have to spend some time in my school project, but here is some progress in marvelous designer I decided to make the base for the boots in Marvelous because it has some pretty big folds. And the boots are supposed to have an influence on the pants. I'm not happy yet about the folds I'm…
Hello guys, got some time on this weekend, Progress so far Out of marvelous. now will again focus on head. @Spoody i think you need to use your model from bottom up view and top view it will help you fix most of the parts. Lips are also towards inner side, when they are moved outward it will define the character's face.…
Some nice progress here :) after having spent some hours so far sculpting folds it makes me wish I knew Marvelous haha. I do agree about the folds on the boot, it seems a bit too flimsy whereas the concept has a more rigid, hard leather feel to them, but I'm sure you will get there :) Otherwise good work and keep it up.…
I've been working on fixing the clothes adding some smaller things on them putted some more work into the belts. Started blocking out the mask I'm having an hard time with the eye patch. Fixed the ear lobes still have to work on the gloves I will probably sculpt them with symmetry retopo and unwrap them and put them in…