Rock sculpts, feedback more than welcome. Will add some rock reference to my moodboard when I'm ready to do another sculpt pass. The meshes that are currently in the scene are just decimated and UVed. Mostly a POC to see how well the bakes would turn out.
Very nice! Loving the comp so far. Sculpts look nice too. I think you did a good job of defining shapes without going too far with micro details. Looking forward to seeing how this progresses!
I've been hoarding my updates. Working on my foliage and trying to make it look as awesome as possible. I've got a test bake of the tree trunk sculpt. The limbs and branches are separate so I can use the trunk as a dead variation.
Hey Polycounters. I'm starting a new environment. I have a few goals with this project: to better understand PBR pipeline and techniques, improve my sculpting ability, and add more material types to my portfolio. I painted this concept in the summer during one of the Hand Painters Guild workshops. The layout will change,…