You don't make textures inside UE4, it's more the shader that you control. It's how the textures get used. For example; you wouldn't texture a crate inside UE4, but with careful planning you could control the tint of the crate in UE4, or create a switch to add or remove some decals you made for it.
Hey everyone, I am somewhat new to Unreal Engine 4. I have a question about materials. I've seen some tutorials and videos that talk about making your own materials inside of UE4. I was going to make a small environment scene using 3ds max for assets and then texture them in substance painter. Is going that route a good…