3D models as pixel art test shaders in Unity3d. A side project I've been working on forever. :P http://www.hedfiles.net/pixelart302.gif <<animated Zoom and Time of Day tests.
Just finished a piece for an art test. Artstation: https://www.artstation.com/artwork/vX2Dx [ oversize image removed by moderator ] EDIT --- [Updated the image]
Art test: Super quick render with shit UVs to test material ID's. Still need to sort smoothing groups, cut down verts and uv properly, then I can texture with details and Upload the result. I will give the final model away for free.