I've been working on a Balrog model. 1900 polys with Normal, AO, Diffuse, and Emission mapping. Fully rigged, some animations. Particle effects and scripting are in the works! https://www.youtube.com/watch?v=WkW32IJhntA
https://www.youtube.com/watch?v=os2f7YFcZYc Hello, everyone! This is WIP P11 and I finished the character. Now will start to rig him and setup the pose. You can check the all renders in my Polycount Sketchbook In the video, I show the process of adjusting the skin and hair in the new Corona Render 1.7, as well as the…