Started working on this in 2016 but decided to pick it back up for the new year! Thread: http://polycount.com/discussion/181680/rfb-carbine-rifle-wip#latest
This is what I'm working on right now. I need to add some more details, fix some stuff on my normal map and work on my AO map. Modeled in Maya 2016, sculpted in ZBrush C&C welcome! :smiley: Thank you
Found some spare time to finish of the Nissan 370Z widebody project that i did back in 2016!Highpoly and lowpoly both done in Maya. Textures done in Quixel and the presented in Toolbag! Tris: 39,000 Textures: One 4k map for the car and a 2 k for the tires. More Pictures and highres ones at my Artstation post:…