Prefer 3dsMax > Mudbox > Unreal engine. Because I am familiar with these programs. I don't mind if I have to pay for the tutorial if it's at least an in depth and good tutorial. hope someone can point me in the right direction.
You are correct, there are a lot of bad tutorials. However it's not a waste of time to experiment and learn from the mistakes you make. This is in fact the best way to learn, by doing it yourself. Tutorials will never give you enough info. The senior artists here have all gone this route, experimenting on their own to…
I understand what you are saying it's just that when I'm searching on google and YouTube I also find a lot of bad tutorials and it feels like a waste of time if I'm trying something and in the end it doesn't work out so I decided to ask here because there seem to be a lot of people who know they're stuff I'm just asking to…
You're doing the right thing then. One thing that helps relieve the complexity is to break each task down into manageable chunks, and do those one at a time. Learn to enjoy the process of learning (it never ends!). Don't get discouraged, just keep working on it.
Thanks for the advise I will continue working on my 3ds head then I think I will have to redo the ears and clean up the topology a bit.. Sometimes when I'm working on it though it feels like I'm doing it all wrong and it's holding me back from working on it. also I've got a fulltime job and it's not computer related at all…