I'm making a 2D action game from a top-down(ish) perspective. It makes more sense to create a 3D asset and export as PNG sequences (or equivalent) rather than draw a billion separate sprites. The general idea of the aesthetic is similar to Baldur's Gate or the old Fallouts in terms of pre-rendered spritework used in a 2D…
Hey there, depending on your budget and quality requirements, would you be open to an artist and animator team? I'm an animator and in my 10 year career I've met some great artists I could get in touch with :)