Hey guys Decided to give me a little challenge, so i wrote the topics down for each day :) So i started with a very simple space scene model Then moved to a bit more complex flask idea as i wanted to try out how glass works in sketchfab/unreal 4 model Day 3 was something a friend of mine wanted to work on model so i…
modelmodel day 16 fireworks + day 15 treasure Fireworks, a small thing but i couldn't find to much time today sadly, but this fits my definition of fireworks the best, a box full of explosions with an EXTREME title :D
day 6, i decided to just finish a gun i was a 70% but spend some extra time on the uv and texturing So sombra's little pewpew gun from overwatch model day 7, trying out how good i can do normal maps just in substance painter with a low poly raven i am pretty happy about it even if it's not 100% accurate :) worked fine with…
day 10, lights, again a rather simple model for this one where i wanted to try out 3x bevel - uv's in 3dcoat how good it works model day 11, under water, an idea i wanted to do for a long time, so i went a bit overboard again and made a treasure chest, with a fishtank that got mario items in it :D and some 2d painted fish.…