Just a tip- no need to explode your meshes with handplane baker. You can also control how AO interacts between objects with "isolate ao" and "is floater". Isolating the AO treats the AO bake for that groups as it's own separate render. That is useful for animated objects where you don't want them leaving shadows in place…
@AlecMoody: I will try that on the next plane or one of these plane's environments, cause I want to do a UDIM one just for testing and learning. - Does the isolation work with TSAO? I was not really using the AO or floater AO outputs. - Also, when I am baking in groups to a single material (and a single UV tile) would I…
[Original Intro:] This is a good idea for both contest host and 3D craftsman/artist. I have used HP before because of the AA and the Mixed AO bakes, but there are some features of it I have not tried. I will try to make a few ideas and concepts to test out the software and it never hurts to work a little bit on some…