Is it better than what is available in modern 3d soft: Max, Maya, Blender? I mean for static modeling . Not only for a human wear but also some tents , covers etc . I always model such things by hand in Zbrush. Have never been able to get truly real look from any Max or Blender simulation. It's always somehow a bit off and…
Marvelous Designer is a cloth simulation software and does not include any kind of modelling. So if you are going for a tent you should get the construction underneath the cloth modelled somewhere else and then import it into MD as an avatar/collider for the cloth you make there. So yes it is a time saver when it gets to…
I haven't use Maya cloth simulation since back in 2014 as a part of class and I have no experience with it in Blender nor 3Ds Max. I still think it is save to say it won't be a big addition to your toolbox if you just drop a blanket over some crates or create a tent - though I am not sure how performance heavy those things…