Hi, it's me - again. This time a question about the general modeling toolkit of Maya. I want to inset a whole pair of polygons, like in Blender Inset, Modo Bevel and Max Inset, but I can find any solution. I've searched now and the only thing I can find, are posts from 2010 and some rant about it. I want to achieve this…
if you extrude a plane (all faces including borderedges) maya tries to create a volume... if you extrude first downwards and do the inset in a second step it will work...
The thing with the volume sounds logical and I figured it out, too - but this can't be the real reason for this problem. Please take a look on my last screenshot comparison. On the left hand was the exact same setup like on the right side. The only difference was, I mirrored the non-manifold element and et voilà the inset…