Finally finished my tribute to Akira Toriyama, Tori-bot. Sculpted in Zbrush and printed in resin on an Elegoo Mars 2 pro. Available on my Patreon, Gumroad and Ko-fi.
Here's the 2 timelapses of the complete creation of Mer-Man, the 1st one is about the sculpting and posing in Zbrush and the 2nd about the Polypainting in Zbrush, rendering in Keyshot and final compositing in Photoshop. http://www.youtube.com/watch?v=VmTOL5z79hw http://www.youtube.com/watch?v=svFq1V0A0u4
Here's the final model of the Blacksmith NPC game character. Made with Zbrush, Blender, Marvelous Designer and Substance Painter. Rendered in Eevee. It has 55000 poly and 4k textures for the skin and the cloth.
New game model: Adam West's 60s Batman. Modeling in Blender and Zbrush, textured in Substance Painter and rendered in Unreal Engine 5. https://www.youtube.com/watch?v=6W6sd2BmR4w&feature=youtu.be&ab_channel=GregoryStoffel
Some head studies i'm working on during my lunch break at work. Don't worry, i'm still working on the Doc as well ;) Zbrush,Substance Painter and Marmoset Toolbag
Hi everyone,Here's my latest illustration made with Zbrush and rendered in Keyshot and some adjustment in Photoshop.I was going for a 70's retro sci fi style for this one.Hope you like it.
Finished "Dystopia" My latest test rendering out of Unity with HDRP.Models created in Zbrush, 3dsMax and Substance Painter.Little color grading has been added in Premier. https://youtu.be/TG_dv_44sX8