Went through scriptspot, not on there. Now I'm thinking it might have been a Maya script and it's still on my computer but I don't remember what it was called so that's an issue. So I'm going through all the scripts I've ever downloaded one-by-one and I did come across one that wasn't the one I mentioned but might still…
Personally I'd be more interested in a solution that involved making the trim geometry too, if you just want to create the uv's there are old scripts for uv mapping roads that do the job well enough for me.
Hi there Polycount, I plan on making a trim texture focused Quick unwrap tool in Maxscript. Would like some feedback if this would be a usefull tool? What i want to make: 1: U predefine the sections of your Trim Texture uv Spaces. (Trim Panels) 2: U Select your your basic mesh / model. 3: Dont know how I wil handel this…