Marvellous Designer. The 3dsmax cloth sim is pretty basic and not going to do complex things like wrinkles around the zipper, but Marvellous can handle stuff like that. It just take some setup time and know-how.
Hi all. I'm trying to use the cloth modifier to make a stiff nylon creased body bag ( see image ) I set up a lying character and did the cloth Simulation using all presets. I got the outline of the character, but I can't see a way to create stiff creases like in my reference... Obviously I could go in to Zbrush and trying…