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Hi all. I'm trying to use the cloth modifier to make a stiff nylon creased body bag ( see image )
I set up a lying character and did the cloth Simulation using all presets. I got the outline of the character, but I can't see a way to create stiff creases like in my reference...
![Image: https://us.v-cdn.net/5021068/uploads/editor/43/k2gud0tkjbev.png](https://us.v-cdn.net/5021068/uploads/editor/43/k2gud0tkjbev.png)
Obviously I could go in to Zbrush and trying to add these folds and creases, or use marvellous designer, but I just wondered if it was possible in 3ds maxs cloth modifier.
How would you guys do it?
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