It's an annoying quirk for sure. The multi cut and quad draw loop mode behave the same, and sometimes try to loop "inverted" to where you're actually hovering over. Generally it wants to create a closed loop whenever there's a crossroad as seen on your ear. One workaround is to prematurely stop the loop by creating an edge…
Hi guys, I have a strange problem with retopology with the quaddraw tool. Everything works fine, until I want to place a loop in "complex" topology structure. I am new to maya, and I think this could be the way maya handles ngons. Maybe I created a pair of it by mistake. So i removed the double vertices and still the same…