Here is my most recent work: a robot inspired by the art of Simon Stålenhag. Modeled in Maya, textured using Substance Painter and Photoshop. Rendered in the Marmoset Toolbag 3 Beta. The model is about 42K tris. This is the first asset for an upcoming scene that I am currently creating. Would be grateful for fedback!…
Thanks to you all! :) As the mech is inspired by art from the Swedish artist Simon Stålenhag, the plan os to make a scene in a similar style. The idea behind most of his art is to take a classical Swedish setting/mood and then add robots, dinosaurs or some odd scifi things (he has also done this with some American scenes).…