Hello. For Honor alpha inspired me to create short animation in similar style. I would love to have you guys as guides who will help me make this animation as good as possible. From the beginning to the finish line. Here's the first blocking of the first part of the animation, if you have any criticism for it, I'd love to…
Hi again. I wish I had an explanation why I'm going back so late with such a small progress but... well... computer games... Omitting the case of my laziness , I've got for you another poses. Again any feedback is welcome. https://www.syncsketch.com/playground/af2d43f326494ee1ae05d2c9070b43da#132424 My personal "things to…
Thank you for your feedback @AGoodFella I took your notes into consideration and tried to fix them. I also changed a little bit whole animation. There's probably still a lot of things to fix but I began to be tired of it and decided to call it finished. Thank you all who participated in this topic, as always any criticism…
ha, I worked on that game! Glad it inspired you! Please, for the love of all things animation, playblast your shot (right click the timeline and say playblast) and upload that to vimeo, youtube, or syncsketch. Capturing your screen is not the same quality. Hard to critique.
@Forever the idea of swapping legs came to me when I was recording my own reference. When I tried to make the same moves, I did the same thing involuntarily so I decided to animate it. @slipsius Yes! That helps a lot. I tried to find a solutions on other forums because I knew that the "visibility" attribute should be in…
Time to do a timing pass, i think. looking good otherwise. As for dropping the sword. For something like this, I tend to just cheat it. I`ll have 2 swords (just duplicate it). one is parented to the hand (S1), the other is free floating (S2). Say you want to drop the sword on frame 151 (thats the frame its no longer…
Yet one more update. https://syncsketch.com/playground/a9...cd39417#180062 ---> camera view https://syncsketch.com/playground/63...0f7fc85#180060 --->view port view as usual, any criticism appreciated.
well, this is only blocking stage, I haven't paid any attention to timing yet. Edit: but still, if you have any criticism regarding character poses or the way they act, I'd love to hear it.