Hey! I'm a student trying to hone my skills in character art and this is my progress on a dragonborn sorcerer. I've tried to spend some time getting the form/muscle detail right and I've still got a long way to go with anatomy and zBrush in general so crit is super welcome. :smile:
Obviously your call what you want to do but given how humanoid the design is, I would go in this direction: Same as above, but side by side instead of animated: Key problem areas: - Shoulder is extremely unnatural, joint sticks out way too far- Legs are very short, this is exaggerated by the fact that the knees are placed…
I have made the changes suggested, subtle differences make such an improvement! Hopefully she looks to me holding her shoulders correctly now. I have her at a specific height so instead of lengthening the leg, I brought the knees up and hips down slightly. I would like to go back and re-sculpt the anatomy, but sadly…