Hey guys, here to share a little "tool" I have been using to quickly create my hair plane textures, and even better, quickly altering it without having to start from scratch every time the hair need some big changes. ------------------------------------------------------------ UPDATE I just created a new tool, this time to…
I've been struggling with creating an acceptable look for my character hair for the longest time. Definitely going to save this tutorial for later use! Thanks for putting your time to help others.
wow this is amazing dude! I'm just starting off learning how to create Real-time hair and there's not a lot of tutorials out there for that. But I can definitely see this being an incredibly helpful tool thank you so much for sharing this with us!
I just finished upgrading the tool a bit, I created a version for painter, and it should be a lot easier to use and get what you want. The new version is on gumroad as well, and here a video explaining the process: https://www.youtube.com/watch?v=LC57pzXFkK0
that is correct. The tool is kinda old and requires some optimization here and there, so I am not quite sure how many different clumps you will be able to create before your machine starts to complain, if anything, make the document lower res and export on a higher resolution, substance painter is great for that…