Amplify Shader Editor is a node-based shader creation tool inspired by industry leading editors. An open and tightly integrated solution, it provides a familiar and consistent development environment that seamlessly blends with Unity’s UI conventions and Shader use. AAA quality and flexibility at an indie affordable cost…
Supporting Alloy Shaders Stage 1 Let’s talk Injection Headers and Alloy Shaders. Most users are not aware that you can take advantage of some Alloy features using Unity surface shaders without needing to convert your shaders manually. It’s extremely quick to setup, you could start using the Amplify Shader Editor with Alloy…
The Amplify Shader Editor is now officially out of BETA. As mentioned earlier, we are going to increase our Asset Store update frequency, you should start to see a noticeable difference in the upcoming days. The package available trough our website will continue to be updated regularly. In addition to the improvements…
SPRING SALE 2020 Use our affiliate link and the coupon code SSAFF2020 for an extra 10% OFF on your total sale price; this is valid for all assets, not just ours! Learn more: Asset Store
Black Friday Sale! Don't miss out on this exclusive Asset Store deal! With over 40 shader samples, Shader Functions, Shader Templates, and a Custom Node API, you can count on our editor as a one-stop-shop for your shader development needs. Amplify Shader Editor - Asset Store Page What does Firewatch, p.a.m.e.l.a., Manifold…
Thank you all for supporting ASE! In case you missed it, or if you are new to the Amplify Shader Editor, BETA 2 is now available at the Unity Asset Store. As we mentioned in our first post, the price will increase with every major beta update. If you have not already, now is the best time to get it! Among dozens of…
Wow, time flies! It's time again for the end of the year sale. Amplify Shader Editor is currently at 50% OFF for the Best of Unity Sale event. Learn more: Asset Store
Hello everyone, Happy to announce that ASE is now compatible with the new Unity 2018 Substance Plugin. Manipulating Substances via shader is a great way to tweak your assets without needing to recalculate them. Here's a quick overview https://youtu.be/T1yFqAecvAc More about our product: Asset Store