- In the Texture shelf, right click on the ID mask and click reload (if not found you will be prompted to relocate), - Then inthe TextureSet tab, remove the current ID mask (X button) then point to your newly reloaded texture source. It will then reload it for all color selection masks, and your whole layer stack will be…
@skyline5gtr - just to be clear, this is what you should be getting : https://www.youtube.com/watch?v=ghXobzaRB_M&feature=youtu.be If not, maybe your have another layer on top occluding what you are trying to edit ? That would make sense since the paint layer you are manually creating will not be instanced into the other…