So I want to create a mobile game on the newer phones, such as android/Iphone. And the only suggestions I can find are from like 2012 and 2014... And I know tech. has gotten better since then. I just want to know what the triangle count should be, along with other things, I plan to have it 10-35 multi-player, along with…
Well. I don't know much about how it goes nowadays, but I was working on some mobile games for IOS 2 or 3 years ago, and while there are many factors, geometry, even back then wasn't an issue. Here I need to note that they used limited amount of materials, really simple shaders, and low texture resolutions...So I made some…
I answered this for you in the Unity section. http://polycount.com/discussion/175245/need-help-with-poly-count-for-a-game#latest You were asking then about making it as a PC game, but the same thing applies for mobile, just 30-50% less all around. But with a multiplayer realtime game on mobile you're asking for a world of…