So I want to create a mobile game on the newer phones, such as android/Iphone. And the only suggestions I can find are from like 2012 and 2014... And I know tech. has gotten better since then. I just want to know what the triangle count should be, along with other things, I plan to have it 10-35 multi-player, along with being open world, surival. Ect. It will be fairly low poly stylized, with like 256-512 pixel textures... So just wandering what I would need, triangle count range for players, items, vehicals, props/building, ect. ( I plan to make it in unity )
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http://polycount.com/discussion/175245/need-help-with-poly-count-for-a-game#latest
You were asking then about making it as a PC game, but the same thing applies for mobile, just 30-50% less all around.
But with a multiplayer realtime game on mobile you're asking for a world of pain. Connection speeds on mobile are generally shit. That's why everyone is doing asynchronous multiplayer.
Good luck though. I would love to see someone crack this and make something awesome!