So i'm trying to make some curtains in marvelous designer and after following some tutorials, i found that my simulation looks like shit. I'm sure it has something to do with the subdivision but i can't find how to increase it, but then i noticed in a tutorial someone talking about particle distance and how it can affect…
particle distance is the distance between points in your mesh. So it's dependant of the size of your object. Maybe the guy on the tutorial made a bigger curtain, so it looks more defined Lower distance to gain more definition (and longer calculations).