Thanks for your answers, but even snapping the pivot to a vertex or rotating adjusting the angle with snaps doesnt work. It always has a translated movement. I want to make this turn and all I get its the second image one Isnt there any kind of way for attaching the pivot to 3 different vertex like AutoCAD?
Hi, Ive been struggling with this for days and I decided to come to you as I dont really know how to do this. I have this pyramid (tetra) and I want to rotate its pieces, as you can see they are all equilateral triangles. I tried moving and adjusting my pivot in a way it works but it always ends up making a huge…