I'm curious as to why you decided to sculpt her eyes closed when you had them open originally. Some sculpts in Uncharted 4 had their eyelids sculpted in as well and I'm still wondering why that is.
I think sometimes they also sculpt eyes and mouth at half-closed. Using the same idea that they don't sculpt characters in T-pose; but more in A-pose... which is about half way between T and I pose.
Do you have screenshots of just the nude sculpt? Overall proportions look good but the neck transitioning to the clavicles looks a bit off. Cloth looks great!
Generally, eyelids are sculpted closed and then opened up in the lowpoly, so that when the character is animated (eyes close, blink, etc) there is suitable geometry and texture detail without stretching.
theres something off about her face, i think its the eyes , it seems the face is stretched vertically , do you have any refs that you used when you sculpted her ?
Hey all! So today is the start of the summer character workshop i'm hosting. I've encouraged the other guys to make their own threads and as/when they do i'll edit this post to contain their links. Please critique them and me as much as you can. Joe…