For the past few months i'v been working on assets for my forest environment which is going to be a part of my portfolio. I'm using CRYENGINE due to the supreme vegetation/forest rendering (and because it's the engine i'm most familiar with). I'm utilizing mostly photogrammetry/photomodeling techniques to get my assets…
Hey! I don't think it's the AO but rather the shading in-engine but i will take a look at it tomorrow. Anyways here is a shot of my albedo, as you can see i can hardly remove more. The reason i chose CRYENGINE is because it's the engine i'v been using for the past 3 years and it is unarguably the best engine freely…