Hi. I'v been working on quite a few highpoly objects lately and it's not been pretty. Currently i'm sitting with 2 models that are aprox. 10 mil polys each and i'm getting constant freezes and FPS sits at around 15-20, it's hard to work efficiently. I have a fairly beefy computer as well, 32gigs of DDR4, i7 5920k, GTX…
I believe it's more or less like 2014 viewport performance wise. But it's a big step above Max 2012 and Max 2013. In the end , Max 2017 beats them all, and as i heard through the grapevine, a SP2 release might be imminent, which would purge another round of most serious bugs. On a raw edit poly/edit mesh level you…