Mmm ok but how can I do a working turntable if my item is already 10 million polygons ? Also how do the CGI artist stuff? I mean the ones that make for example a vehicle or else for a movie? Millions of polygons or low poly? And what level of detail do they go ? Model up to every screw or just large details?
They use proxy, so the insane objects are only loaded at render time. Vegetation for instance. Or objects are at subd 1 and only divided at render time And war render farms. You don't need to have everything turbosmoothed while working. You don't need to subd everything either. I don't think cgi models differ from hp for…
Hello , I am working on a spaceship for the one Idecided to go full modeling rather than texturing wich means modelign also the panels of the surface , I wanted to go for a high poly modeling and possibly reach a CGI level of quality but after hundreds hours of work and a lot of learning I have reached 10 million polygons…